Wednesday, January 25, 2012

Bukkit 1.1 RB is out!

Here's the news from their website:


     A new CraftBukkit Recommended Build (1.1-R1) with Minecraft 1.1 support is now available.
     Along with Minecraft 1.1 support, this build contains many new, cool things for plugin
     developers to play with, (critical exploit) fixes and improvements. As always, please backup
     your server before updating, just in case.


     Will plugins break with this build?
     Provided the developers of the plugins you are using are keeping up with the development
     of Bukkit, all your plugins should work fine.



What's mean for us? Well, we can FINALLY all upgrade to 1.1 tonight.  When I get home from work I'll start unrolling all the plug-ins we're using and upgrading them to 1.1.  The most important one is the our train cart mod.  The portal mod is from the same developer so it'll probably be ok if the other is too.


So some time tonight if you log in and it says you have the wrong version, that means its all up and running and it's ok to finally step your client to 1.1.

Thursday, January 19, 2012

Up Down Up Down Up Down

So I think I finally tracked down the most recent map bug.  Apparently someone else on our hosted server was using the default port number for the map service.  I updated the config for dynmap with the new port, and now its working.  only problem is the previous links to the map no longer work.  Here's the updated link:


SERVER MAP



Tuesday, January 17, 2012

Bukkit recommended build

There's still no recommended build for 1.1 and bukkit.  I'm monitoring it almost hourly but it seems like they've run into some pretty big problems with the biomes.  There's an updated Dev build out, but nothing for us yet.

Monday, January 16, 2012

The map is working!!

I got the map working again!  Turns out the .jar that controls the map generation was completely corrupted.  Unfortunately we lost the high detail renders from the past 2 days.  I'm going to make sure the software is stable for a few days before I manually start that massive render.

Moving to a Blog

Ok, maintaining the website via straight HTML is too ridiculous.  I'm switching over to this blog style so I don't need 4 other programs to update news on the website!

Server Map and 1.0 Archive


Here are links to both.  Map is still not displaying properly but when it does, it'll be here:


Maps and Permissions

The Dynmap installation has stopped working.  Commands are working in game but the browser view is not.  Researching a cause.  The good news is Permissions are now working!  If for some reason you log in and find you can't do something you normally love, let me know.

Server Roll back

Had an unintentional server roll back of about 30-45 minutes tonight.  No idea exactly what happened, restarted the server and BINK rolled back.  Sorry for any work lost.